NOVIS is a top-down shooter, where the player can’t shoot! At the time I made this game, I had crafted many games in the top-down shooter genre and wanted to flip the concept on its head. Instead of shooting to defeat enemies, players must use psychic powers to catch bullets mid-air and redirect them. When I set out to make NOVIS, I was inspired by a few game developers who succeeded in creating commercial video games in just one month. I took upon that same challenge and got very close to succeeding. I built a nearly finished game using GameMaker Studio 2, creating 37 levels and a second gamemode before the project files got deleted with no backup. I have since I learned to use source control!